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Buck is one of the three starter characters, alongside Bruce and Nix.

Buckicon

In the game, he is known as the "Close-Range Fighter" while on the start screen where you select your starter, he is described as "Agressive" He is one of the three starters alongside Nix and Bruce. He is a bull who can bowl a bomb, do a 360 spin with a spear, and shoot a burst from a shotgun. Buck is a formidable opponent to cross. He lacks health, but he makes up for it with his brute strength, which ultimately can be higher than Bruce! Buck's fighting type is tank because of his significant damage and slowness. The lack of health makes him not that tanky, so you better watch out since you could easily get ambushed by snipers!

Lore[]

Buck is a good guy that has strong anger management issues. After years of intense therapy, he now takes 2 seconds instead of 1 to get angry.

How to Unlock?[]

  • Available as a starting character. (You get to choose from Nix, Bruce, Buck.)
  • From crates league one- or higher

Health[]

How hard it is to kill this character.

Healthstat Total
Health 1500

Damage[]

Total damage from all attacks.

Damagestat Total Shotgun Bomb Spear Stampede
Damage 1350 500 300 300 250

Agility[]

Your character speed and mobility, including abilities.

Agilitystat Total Speed Fury
Agility 62 38 24

Range[]

The average distance of this character's attacks.

Rangestat Average Shotgun Bomb 360 Swing Charge
Range 90 70 140 60

Passive: Fury[]

BuckPassive
Name Type Cooldown Duration
BuckPassive Fury Passive None 2s

In-game description: "???"


When he hits an enemy he gains a speed boost and a cooldown reduction (faster reload) for all of his weapons.

Active: Stampede[]

BuckActive
Name Type Cooldown
BuckActive Stampede Active 3s

In-game description: "???"

???

Primal Instinct[]

Name Effect
Buck Primal Instinct Attracting Stomp Opponents around Buck are pulled towards him at the start of Stampede

Upgrades[]

The level is how much Damage and Health your Character has! It will also allow you to equip more items on them.


To upgrade your Level, you need enough coins and tokens for that specific Character. You can get them in Crates, League, and Mastery Road Rewards and in your Battle Pass.

Upgrades
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Health
Damage (mini-upgrades)
Tokens 0 2 5 10 15 20 30 45 60 100 150 200 400 600 1000 1500 2200 3000 4962 9000
Cost (coins)

Weapons[]

Spear[]

Properties[]

  • Weapon type: 360° Swing
  • Skills: ???, ???, ???
SpearCommon
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
SpearBronze
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
SpearSilver
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
SpearGold
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
SpearLegendary
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius

Shotgun[]

Properties[]

  • Weapon type: Burst
  • Attributes: ???, ???, ???
ShotgunCommon
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
ShotgunBronze
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
ShotgunSilver
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
ShotgunGold
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
ShotgunLegendary
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius

Bomb[]

Properties[]

  • Weapon type: Bowling
  • Attributes: ???, ???, ???
BombCommon
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
BombBronze
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
BombSilver
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
BombGold
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius
BombLegendary
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage
Cooldown
Range
Spread Angle
Damage Per Missile
Blast Radius


Good Items to put on Buck[]

Note: Jungle Shoes is a must have for Buck and other tanks because of their slow speed.[]

Adrenaline Shot(Especially if you like getting into the thick of fights with Buck), Vampire Teeth, Jungle Shoes(ESSENTIAL), Holy Sandals, Inflatable Muscles( for buffs) and Cluster Bomb( which could help you get easy fury with him and chuks of vampire teeth unless youre fighting a team)

Vampire Teeth, Jungle Shoes, Wake - up coffee, Cluster Bomb, Defibrilator(For teams)

Strategies[]

Attack Combination:

So, when your using buck (and you have Primal Instinct with him) you're going to throw bomb, then uses shotgun, then you will stampede your opponent (which will attract them closer) after that your gonna quickly use your spear, then you wait for your shotgun and bomb to quickly load then you mega attack your opponent by bomb + shotgun + spearing them that will cause enough damage to either kill them or severely damage them (or they are: most likely to be at low health and they lost at least one or two adrenaline shots) if your opponent isn't dead yet your gonna continue shotgun + spear them continuously then back away by spamming bombs on them until they die.

If you do not have Primal Instinct with him your strategy will be this: you will approach your opponent throw a bomb towards them or shotgun + spear them, then you stampede them quickly use your spear, wait till your shotgun, bomb, or spear has fully loaded, then your gonna mega attack your opponent by bomb + shotgun + spear your opponent that will cause enough damage to either kill them or severely damage them (or they are: most likely to be at low health and they lost at least one or two adrenaline shots) if your opponent isn't dead yet your gonna shotgun + spear them at least twice or thrice then back away by spamming bombs on them until they die.

Fast Characters: Jade, Nix, Molly, Larry etc.[]

Fast characters are the hardest to fight as a Buck, as they can easily keep their distance and shooting you without a thing you can do about it. Best thing to do is to ambush them with your active, and spam ALL your weapons(Be extra careful around Jade). Don't do this if they're 3+ levels above you though. There's a good chance you'll take down most of their health at which point they'll run away. At this point either just leave them or chase them if you have high level Jungle Shoes or Primal Instinct. If you chase them be extra careful because most of the fast characters have a ranged weapon, so try to dodge that.

Tanks: Buck, Bruce, Frank, Duke etc.[]

With tanks Buck is well matched, as both of you deal a ton of damage close range and have a lot of health. Unless it's Duke or Buck, just get close and spam all your weapons, but it's best if you're a higher level because in the end, it depends on accuracy, skill and level. With Duke and Buck, you need to be a little more careful as both of them have cooldown and damage buffs as their passive. Try to play more passively and if they start to chase you, keep bowling your bomb back and once they get below half health, get close with them, but try to make them use 1 health kit first as they may have adrenaline shot.

Snipers: Pepper, Fuzzy, Ravi etc.[]

Snipers are one of the easiest to fight against as the all have trouble with close range, but Fuzzy and Ravi's abilities are annoying to play against. Try to ambush them first as Buck can easily be shot down by their ranged attacks. With most of them it's not problem but Pepper can see in bushes so try to ambush them from a house. Just watch out for their spear though as they may put knockback on it. If for some reason they manage to get medium to long distance from you, then don't chase them unless you're in a grassy area, as if you're in the open, you're dead.

Support: Lizzy, Louie, Yara etc.[]

With support characters, you can easily take them down with their low health, but be careful as their actives can be annoying and sometimes the characters will deal a ton of damage, such as possible stepping on a Lizzy's egg that has been stacked to 7 with PI. Always fight them in a grassy area due to the fact that they all have ranged attacks and ambush them. In the end it' s whether you get close or not because as long as you get close to them, you have a pretty decent chance of winning.

DPS: Henry, Iris, Jade, Larry etc.[]

With DPS characters, you need to be EXTRA careful since they all deal a ton of damage, and if they manage to get a lot of good hits in, then you're a walking pile of loot. With characters that have rapid fire bows, try your best to avoid it and make them use it early or stun them before they get close as they all have barely any health apart from Iris and Jade. With Iris and Jade, you need to be DEAD careful. They both deal a ton of damage and Jade can easily hit and run out of your range, while Iris can launch her ranged weapons and let the poison take down your health and show your location while she slithers away, it's even more annoying when she has PI. In this case just avoid them but if you have to fight, then it's key you get the first hit in. Stun them and spam your weapons and just keep it up.

Balance Changes[]

v1.8.0 (11/26/19)[]

  • Buck has replaced Molly as a starter character, and as a result, some characters were shuffled around in the first few leagues.

v1.12.0 (12/22/19)[]

  • Stampede Activation Time (the time before he starts moving forward) increased from 150ms to 200ms.

v1.20.0 (3/12/20)[]

  • Active skill cooldown increased.

v1.23.0 (4/6/20)[]

  • Charge preparation time increased from 0.35s to 0.55s
  • He can be knocked back while running with his active ability

Emotes[]

Buck - LaughLaugh Buck - PunchPunch Buck - White FlagWhite Flag Buck - AngryAngry Buck - ChillingChilling Buck - StarsStars

Skins[]

Buckolic SkinBuckolic Lunar Festival BuckLunar Festival Buck NutCrackerBuck SkinNutcracker Buck

Trivia[]

  • Buck's passive is similar to Duke's ability, Rage.
  • Buck's character model doesn't have eyes, and he has nothing under his eyebrows!
  • Buck's passive Fury allows him to pick up loots more quickly.
  • He is the fastest tank apart from Duke.

Navigation[]

Zoobsters
League 1 Buck · Nix · Bruce
League 2 Yara · Duke
League 3 Larry · Pepper · Molly · Shelly · Paolo
League 4 Edna · Ollie · Max · Lizzy · Iris
League 5 Jade · Bali
League 6 Betsy · Milo · Fuzzy
League 7 Donna · Tony and Gigi · Faye · Finn
League 8 Earl · Jack
League 9 Quinn · Steve · Louie
League 10 Ravi · Ursula
League 11 Henry · Frank
League 12 Elaine
League 13 Joy
League 14 Suzy · Romeo
League 15 Zac
League 16 Wanda · Rubie · Buddy
League 17 Caly
League 18 Paco League 20 Phil
League 19 Nico · Rocky Gameplay Zooba Battle PassThe MapSeasons & MasteryGuardsGame ModesAttribute pointsPrimal InstinctsWeaponsCratesKitsEvents
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