Molly is character in Zooba: Battle Royale.
She was once a starter character, but has now been replaced by Buck. She was agile in selection. On the character menu, she is described as the "Mobility Expert". She is assisted by a kangaroo known as Joey, who delivers items and fights enemies. When Joey loses all their health, he will go into Molly's "pouch" and heal. There is a glitch that when Joey has no health and is heading towards Molly to heal, he will attack players while heading back.
Type of fighter: Fast: Alongside skippy, she is quick on her feet, normally does decent damage and is made to move around the battlefield quickly.
Lore[]
Molly the kangaroo is the type of dramatic mother that, although caring and thoughtful, believes the end of the world is nearby, smothering her offspring, Joey, with overprotectiveness.
The kid was persuading her that it is ok to go into the world, widening his pen exploration radius little by little, when the Zooba incident took place. Her fears were confirmed and they became a warrior duo, fighting to outlive the “apocalypse” unscathed.
Unlocking[]
- Opening Emerald crates from league 3 or higher.
- Opening Legendary crates from league 3 or higher.
Shop:
- One-Time Offer: 600 gems
- Friend Offer: 1500 gems
Attributes[]
Health[]
How hard it is to kill this character.
Total | |
---|---|
Health | 1200 |
Damage[]
Total damage from all attacks.
Total | Shotgun | Bomb | Spear | |
---|---|---|---|---|
Damage | 1200 | 500 | 300 | 400 |
Agility[]
Your character speed and mobility, including abilities.
Total | Speed | Thrust | Double Jump | |
---|---|---|---|---|
Agility | 141 | 43 | 23 | 75 |
Range[]
The average distance of this character's attacks.
Average | Shotgun | Bomb | Spear | |
---|---|---|---|---|
Range | 93 | 80 | 120 | 80 |
Passive: Joey[]
Name | Type | Cooldown |
---|---|---|
Joey | Passive | None |
In-game description: "???" ???
Active: Double Jump[]
Name | Type | Cooldown |
---|---|---|
Double Jump | Active | 3s |
In-game description: "???"
???
Primal Instinct[]
Name | Effect | |
---|---|---|
File:Mollypi.png | Nimble Joey | Joey becomes faster and picks up weapons faster as well |
Upgrades[]
The level is how much Damage and Health your Character has! It will also allow you to equip more items on them.
To upgrade your Level, you need enough coins and tokens for that specific Character. You can get them in Crates, League, and Mastery Road Rewards and in your Battle Pass.
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Health | ||||||||||||||||||||
Damage (mini-upgrades) | ||||||||||||||||||||
Tokens | 0 | 2 | 5 | 10 | 15 | 20 | 30 | 45 | 60 | 100 | 150 | 200 | 400 | 600 | 1000 | 1500 | 2200 | 3000 | 4962 | 9000 |
Cost (coins) |
Weapons[]
Spear[]
Properties[]
- Weapon type: ???
- Attributes: ???, ???, ???
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
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Blast Radius |
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Shotgun[]
Properties[]
- Weapon type: ???
- Attributes: ???, ???, ???
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
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Bomb[]
Properties[]
- Weapon type: ???
- Attributes: ???, ???, ???
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
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Strategy[]
=Note[]
One of the strategies for Molly is that she can use a move known as Double Jump. It allows her to jump twice and control the direction of her target. This can be used to evade enemy attacks and gain the upper hand in close-range combat with the Spear or a Shotgun against another animal or a Guard. This ability can also be used to flee from strong enemies. 2. You can make Molly's Active even better by using a spear after her jumps, this will cover more distance and help you bounce out of sight!====
Fast Characters: Nix, Jade, Fuzzy, and Skippy:[]
If you are getting chased by a fast character, use the method above where you use your active to hop away, use the spear pointing away from them since you rush ahead when you use it, and shoot you shotgun and throw your bomb behind you so you can hurt them if they're close enough. ...
Herself: Molly:[]
The best way to fight an enemy molly: is to hide in a bush when you see her, then hit her with your spear and shoot your shotgun at her, jump away and throw your grenade at her. once all your weapons are charged again, repeat the attack.
...
Tanks: Donna, Duke, Earl, Shelly, Frank, and Duke:[]
Tanks can be difficult and at the same time really easy, because if an tank attacks from bushes you would escape but they would damage you, so check bushes with the grenade(it has a very short cooldown). only damage them with the grante and jump, when they have no medkits and have little HP, burst into the with the spear and kill them with the shotgun
Snipers: Fuzzy, Pepper, Milo, Ollie:[]
to fight a sniper: first you need to figure out where they are shooting from, then find cover. once all your weapons are charged, hop over to them, spear them and shoot them. Once they start running away throw a grenade in their path. If trying to escape a sniper, try to find a building or a wall to hide behind, then hop away and use your spear for extra speed.
...
High DPS: Finn, Steve, Jade, Skippy, Henry, Buck, and Larry:[]
When fighting a high DPS Character: you want to try to stay out of their range until they use all of their weapons trying to hit you. once they use all their weapons (and special abilities) rush in and spear them, shoot them with your shotgun, and throw your grenade. after you did some damage hop away and stay out of their range until they run out of weapons again.
...
Supports: Lizzy, Louie, and Betsy:[]
When fighting a support character: hit them with your grenade, so joey knows who to attack, then let joey take the damage. once their traps and/or weapons are used and need to recharge, hop towards them spear them, shoot them, throw your grenade at them, and hop away. attack them again once weapons are charged. +fffggggffffghshsjshshsj ...
Update[]
v2.11.0 (11/16/20)[]
Due to a bug, Joey was attacking random characters instead of helping his sister win fights. We want to address this behavior by making him attack the last target Molly caused damage to. This is crucial as Molly needs to be in close range to attack but lacks the required burst damage to finish off her opponents.
- Joey’s attack priority is the now the same as Molly’s
- "Spear range" increased from 7 to 8
- "Spear speed" increased from 24 to 26
Emotes[]
[]
Zoobsters | |||
---|---|---|---|
League 1 | Buck · Nix · Bruce | ||
League 2 | Yara · Duke | ||
League 3 | Larry · Pepper · Molly · Shelly · Paolo | ||
League 4 | Edna · Ollie · Max · Lizzy · Iris | ||
League 5 | Jade · Bali | ||
League 6 | Betsy · Milo · Fuzzy | ||
League 7 | Donna · Tony and Gigi · Faye · Finn | ||
League 8 | Earl · Jack | ||
League 9 | Quinn · Steve · Louie | ||
League 10 | Ravi · Ursula | ||
League 11 | Henry · Frank | ||
League 12 | Elaine | ||
League 13 | Joy | ||
League 14 | Suzy · Romeo | ||
League 15 | Zac | ||
League 16 | Wanda · Rubie · Buddy | ||
League 17 | Caly | ||
League 18 | Paco | League 20 | Phil |
League 19 | Nico · Rocky | Gameplay | Zooba Battle Pass • The Map • Seasons & Mastery • Guards • Game Modes • Attribute points • Primal Instincts • Weapons • Crates • Kits • Events |